HERA COBRA - TEXTURING REALISTIC SKIN from hera com map Watch Video
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Description: For this piece I used a model provided by a www.flippednormals.com tutorial! I used XYZ megascans for texturing the skin and I used Mari to paint the base color, the specular mask and the displacement map. Then I used ZBrush to make some skin details and the lips. Finally I used Arnold materials in Maya for shading.
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